My name is Joe Venson.I graduated in June 2008 with a Bachelor of Science degree in Game Art and Design from the Art Institute of Pittsburgh. I have been employed with Graham Software since October 2008 providing character textures, designs as well as 2d and 3d concepts and assets for the company.

I have learned how to effectively use the programs essential to succeed in the field. Although I understand how to use programs such as 3D Studio Max, Autodesk Maya, Adobe Flash, Adobe Photoshop, Corel Painter, Maxon Bodypaint 3d, Adobe Premiere, ZBrush, Xnormal, Unrealengine3 and Game Maker, I firmly believe that you can never stop learning better technique. In a field that is constantly changing, I have a strong desire to remain up to date with the latest software.

This site is to show the work I am able to create. If you have any questions, contact me at:

joev@joevenson.com